http://ageofempires.com/news.html
Mostly performance issues being solved, zero balance/gameplay changes except for a fix to a bug caused by a previous patch.
Let's hope the perfomance gets really good then
They also say they're working with the Forgotten Empires mod developers. Now that could lead to something interesting, by Christmas we should have something new.
Patch 2.4 up for beta testing
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- Sporting_Lisbon
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Patch 2.4 up for beta testing
Last edited by Sporting_Lisbon on Thu Jun 20, 2013 11:03 pm, edited 1 time in total.
- Aaryn_GenD
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Re: Patch 2.4 up for beta testing
the partnership with the FE crowd surpriesd me. i'm sure tehy'll take their advice on how to make the community contributions better.
this is interesting:
this is interesting:
You will be able to see things happening immediately. Throughout the summer we’ll be providing a series of patches to the core title to continue improving the game, fix bugs, improve performance, and more. We are currently doing some internal testing with some updated builds (beta patch 2.4) as part of the transition to SkyBox and today will be opening it up to the public. In this beta patch we are looking at a few issues introduced previously (control group hotkeys), several game bugs (tech tree scaling), and experimenting with some technically challenging, but often requested features (much larger unit select sizes, changes to internal framerates, pixel vs tile scrolling, etc). Because of the extent of this update, we’ll keep it in beta to get your feedback, then focus on optimizing it with 2.5 to push out to everyone.