Ideas to fix Iroquois Lategame problems
Posted: Wed Jul 14, 2010 6:28 pm
Hey guys, I've thought a little about the Iros and a couple upgrades that could be tweaked to fix their problem of Kanyas, and various other issues with fighting heavy cavalry. Other than this they are quite decent, but when spams come around they go down easily.
My first idea is about Kanya Horseman cost in Imperial: either we could make Legendary Kanya change wood cost to coin cost, so that you would have 100 food, 75 coin instead of 100 food, 75 wood, OR, we could make the 9 Kanya Horseman + 2 medicine men (Tuscarora Support) change the cost from wood to coin.
What do you guys think? With this change, preferably changing cost with Legendary upgrade, Kanyas would be formidable cavalry. If you like, you can download my 3v3WildernessRoad, which has this change added, to try it for yourself. Its just a bit rough changing from a wood economy to a coin economy. Or maybe changing it in Industrial with Champion Kanya would help.
My second thought comes on Iroquois Lacrosse. It really is way too expensive for just +2.00 Range and LOS. However, I have an idea. Let Lacrosse still give +2.00 range and LOS to Forest Prowlers and Aenna, but +4.0 range and LOS to Tomahawks and Mantlets, and lastly, possibly give Forest Prowlers and Aenna +0.25x ranged bonus to cavalry to negate some penalty (not melee), and especially give Tomahawks +0.5x ranged bonus to cavalry, and Mantlets +0.25x ranged bonus to cavalry. This allows Iroquois infantry more versatility, fixes Mantlet's ranged problems, and makes Tomahawks and Mantlets decent anti-cavalry units. This team would be awesome. However, note that it still costs 600 wood, 600 coin, and it would cost a lot to get in fortress. However, we could skip out on the Prowler and Aenna part if they would become way too OP. Or, we could move this upgrade to Industrial to fix these problems.
I also thought of Rams: They are very powerful, but a bit weak to ranged units, and somewhat heavy on wood. Would it be O.K. if we increased RR to 0.75% and perhaps lower wood cost? In my Wilderness Road I made them 65 food, 95 wood, with 5.5 speed, but no RR increase. Would this be OP?
Feel free to make questions or comments. I would like the Kanya and the Lacrosse - at least for Tomahawks and Mantlets, to be done. I cannot do this Lacrosse test in the scenario editor without boosting other units.
regards,
murdilator
My first idea is about Kanya Horseman cost in Imperial: either we could make Legendary Kanya change wood cost to coin cost, so that you would have 100 food, 75 coin instead of 100 food, 75 wood, OR, we could make the 9 Kanya Horseman + 2 medicine men (Tuscarora Support) change the cost from wood to coin.
What do you guys think? With this change, preferably changing cost with Legendary upgrade, Kanyas would be formidable cavalry. If you like, you can download my 3v3WildernessRoad, which has this change added, to try it for yourself. Its just a bit rough changing from a wood economy to a coin economy. Or maybe changing it in Industrial with Champion Kanya would help.
My second thought comes on Iroquois Lacrosse. It really is way too expensive for just +2.00 Range and LOS. However, I have an idea. Let Lacrosse still give +2.00 range and LOS to Forest Prowlers and Aenna, but +4.0 range and LOS to Tomahawks and Mantlets, and lastly, possibly give Forest Prowlers and Aenna +0.25x ranged bonus to cavalry to negate some penalty (not melee), and especially give Tomahawks +0.5x ranged bonus to cavalry, and Mantlets +0.25x ranged bonus to cavalry. This allows Iroquois infantry more versatility, fixes Mantlet's ranged problems, and makes Tomahawks and Mantlets decent anti-cavalry units. This team would be awesome. However, note that it still costs 600 wood, 600 coin, and it would cost a lot to get in fortress. However, we could skip out on the Prowler and Aenna part if they would become way too OP. Or, we could move this upgrade to Industrial to fix these problems.
I also thought of Rams: They are very powerful, but a bit weak to ranged units, and somewhat heavy on wood. Would it be O.K. if we increased RR to 0.75% and perhaps lower wood cost? In my Wilderness Road I made them 65 food, 95 wood, with 5.5 speed, but no RR increase. Would this be OP?
Feel free to make questions or comments. I would like the Kanya and the Lacrosse - at least for Tomahawks and Mantlets, to be done. I cannot do this Lacrosse test in the scenario editor without boosting other units.
regards,
murdilator